TOP SECRET:
Weaponary and AIs
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AI name:
Commando noob
HP: 125
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Equipped with: Uzi w/ Tinpot and grenade
Cost: 200$/25R$ For perament
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AI type: Helpbot
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Advantage:
Can give hints/tips'n trick
Has good aiming arrcurate
Very good at throwing grenade
Has a tinpot as backup
Can give you more ammo
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Disadvantage:
Complete defensless againist Hunter and Smoker
Limited ammo supply
Can be easliy killed if not look after him closey
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Item name: [REJECTED]
Explosive/Incendinary rounds
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Costs: 5000$/250R$ For perament
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Item type:
Damage boost
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Rank lock: 15
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Incendinary:
Set zombies and special infects on fire (Not include elementals)
Afterburn damage
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Explosive:
Not stun-lock but push back
deals extra damage
Cannot use with weapon above 16,200$ (Because it's already OP)
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Advantage:
Gives extra damage below weapons that costs 16,200$
Use once entire clip
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Disavantage:
Use only 1 rounds
1 magazine for only 1 box
can only bring 1 boxes per round
1 uses only
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AI name:
Tinpot noob the medic
HP: 75
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Equipped with: M1 Garand w/ medkit and tinpot and EMP
Cost: 100$/15R$ for perament
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AI type: Helpbot
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Advantage:
Has up to 3 usable medkit
Can heal each other by saying commands
Can clear out bats with EMP
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Disadvantage:
Has low HP
Smoker can kill easily
Can get killed by a bat before deploying EMP
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Weapon name:
M60E4
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Stats:
Damage: 15
Rate of fire: 500-650 rounds/min (rpm)
Amount of Ammo:100/1 (2 Boxes total)
Sights: Iron Sights
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Advantage/Disavantage:
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Advantage:
Large amount of ammo
Fast fire rate
Can do prone fire
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Disavantage:
Low damages
Slow reload
Heavy-Weight