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TOP SECRET:

Weaponary and AIs

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AI name:

Commando noob

HP: 125

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Equipped with: Uzi w/ Tinpot and grenade

Cost: 200$/25R$ For perament

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AI type: Helpbot

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Advantage:

Can give hints/tips'n trick

Has good aiming arrcurate

Very good at throwing grenade

Has a tinpot as backup

Can give you more ammo

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Disadvantage:

Complete defensless againist Hunter and Smoker

Limited ammo supply

Can be easliy killed if not look after him closey

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Item name: [REJECTED]

Explosive/Incendinary rounds

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Costs: 5000$/250R$ For perament

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Item type:

Damage boost

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Rank lock: 15

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Incendinary:

Set zombies and special infects on fire (Not include elementals)

Afterburn damage

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Explosive:

Not stun-lock but push back

deals extra damage

Cannot use with weapon above 16,200$ (Because it's already OP)

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Advantage:

Gives extra damage below weapons that costs 16,200$

Use once entire clip

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Disavantage:

Use only 1 rounds

1 magazine for only 1 box

can only bring 1 boxes per round

1 uses only

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AI name:

Tinpot noob the medic

HP: 75

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Equipped with: M1 Garand w/ medkit and tinpot and EMP

Cost: 100$/15R$ for perament

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AI type: Helpbot

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Advantage:

Has up to 3 usable medkit

Can heal each other by saying commands

Can clear out bats with EMP

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Disadvantage:

Has low HP

Smoker can kill easily

Can get killed by a bat before deploying EMP

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Weapon name:

M60E4

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Stats:

Damage: 15

Rate of fire: 500-650 rounds/min (rpm)

Amount of Ammo:100/1 (2 Boxes total)

Sights: Iron Sights

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Advantage/Disavantage:

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Advantage:

Large amount of ammo

Fast fire rate

Can do prone fire

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Disavantage:

Low damages

Slow reload

Heavy-Weight

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