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==Description==
 
==Description==
This is a R2D map that was created and based on the L4D2 map of the same name where survivors had to refuel a generator to lower a bridge to save themselves from the zombies, but instead Placerebuilder used it as a SRV map.
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'''The Port''' is a R2D map that was created and based on the L4D2 map of the same name where survivors had to refuel a generator to lower a bridge to save themselves from the zombies. In Reason 2 Die, however, it is used as a [[Survival]] and [[Elimination]] map.
   
==Locations==
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==Design==
The Survivors spawn behind a bridge that cant be reached unless you repeatedly jump onto the top. To the right, they can go inside a blue brick building that has 2 floors. Some believe it was used as a bar. It contain a Supply cupboard on the 2nd floor in a room nearby. There is also a white building which survivors use as a camping location on the roof since there's a place to refill right next to it. Straight ahead from where you spawn, you see a empty grocery store containing no valuable items. To the left there's 4 buildings, 2 red ones, each containing 1 supply cupboard. the closest one has a generator which was going to be used to run the bridge. the other red building has a place to refill on ammo at the top floor. The White building contains 1 supply shelf and a few good spots to camp or hide from zombies. Behind the red buildings is a area to restore ammo and a good place to farm AI zombies when you play on ELI.
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Survivors spawn behind a bridge that can't be reached unless you repeatedly jump onto the top. To the right, they can go inside a blue brick building that has 2 floors. Some believe it was used as a bar. It contain a supply box on the 2nd floor in a room nearby. There is also a white building which survivors use as a camping location on the roof since there's a place to refill right next to it. Straight ahead from where you spawn, you see a empty grocery store containing no valuable items. To the left there's 4 buildings, 2 red ones, each containing 1 supply cupboard. the closest one has a generator which was going to be used to run the bridge. the other red building has a place to refill on ammo at the top floor. The White building contains 1 supply shelf and a few good spots to camp or hide from zombies. Behind the red buildings is a area to restore ammo and a good place to farm AI zombies when you play on ELI.
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==Tips==
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*Roofs of buildings act as a good camping spot.
   
 
==Trivia==
 
==Trivia==

Revision as of 17:59, 20 August 2018

Description

The Port is a R2D map that was created and based on the L4D2 map of the same name where survivors had to refuel a generator to lower a bridge to save themselves from the zombies. In Reason 2 Die, however, it is used as a Survival and Elimination map.

Design

Survivors spawn behind a bridge that can't be reached unless you repeatedly jump onto the top. To the right, they can go inside a blue brick building that has 2 floors. Some believe it was used as a bar. It contain a supply box on the 2nd floor in a room nearby. There is also a white building which survivors use as a camping location on the roof since there's a place to refill right next to it. Straight ahead from where you spawn, you see a empty grocery store containing no valuable items. To the left there's 4 buildings, 2 red ones, each containing 1 supply cupboard. the closest one has a generator which was going to be used to run the bridge. the other red building has a place to refill on ammo at the top floor. The White building contains 1 supply shelf and a few good spots to camp or hide from zombies. Behind the red buildings is a area to restore ammo and a good place to farm AI zombies when you play on ELI.

Tips

  • Roofs of buildings act as a good camping spot.

Trivia

  • This map includes AI zombies.
  • The bridge near where survivors spawn, used to be inaccessible and could not be climbed without glitching.
  • The Port is based on port finale of sacrifice campaign from Left 4 Dead.