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'''Infection [INF]''' is a gamemode in which the survivors must avoid taking damage of ''any kind'', whether it be damage from a zombie to taking fall damage. After you have been damaged, the virus side bar (from the [[Anti-Virus]] [[Objective]]) will show up to the right side of your screen. To cure yourself, you will need to use a healing item. It takes 1-3 minutes to reach 100% meaning you need to heal within that time otherwise you will die. |
'''Infection [INF]''' is a gamemode in which the survivors must avoid taking damage of ''any kind'', whether it be damage from a zombie to taking fall damage. After you have been damaged, the virus side bar (from the [[Anti-Virus]] [[Objective]]) will show up to the right side of your screen. To cure yourself, you will need to use a healing item. It takes 1-3 minutes to reach 100% meaning you need to heal within that time otherwise you will die. |
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− | == |
+ | == Tips == |
* Using [[Pills]] will only reset the bar as after the initial full health, your health will decrease meaning you "take" damage. |
* Using [[Pills]] will only reset the bar as after the initial full health, your health will decrease meaning you "take" damage. |
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* Using a health vest is very buggy here as the game will think you have taken initial damage at the start of the game meaning you need a healing item 1 minute into the round. |
* Using a health vest is very buggy here as the game will think you have taken initial damage at the start of the game meaning you need a healing item 1 minute into the round. |
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* Self harming will still trigger the virus bar. |
* Self harming will still trigger the virus bar. |
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− | == |
+ | == Trivia == |
* This is the least common gamemode out of the "common" gameplay gamemodes. |
* This is the least common gamemode out of the "common" gameplay gamemodes. |
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** Because of this, this is one of the least favored gamemodes in R2D. |
** Because of this, this is one of the least favored gamemodes in R2D. |
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__NOTOC__ |
__NOTOC__ |
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+ | {{GamemodeNavBox}} |
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+ | [[Category:Gamemodes]] |
Latest revision as of 22:32, 25 June 2023
Summary
Infection [INF] is a gamemode in which the survivors must avoid taking damage of any kind, whether it be damage from a zombie to taking fall damage. After you have been damaged, the virus side bar (from the Anti-Virus Objective) will show up to the right side of your screen. To cure yourself, you will need to use a healing item. It takes 1-3 minutes to reach 100% meaning you need to heal within that time otherwise you will die.
Tips
- Using Pills will only reset the bar as after the initial full health, your health will decrease meaning you "take" damage.
- Using a health vest is very buggy here as the game will think you have taken initial damage at the start of the game meaning you need a healing item 1 minute into the round.
- Using the Golden Ribbon is even more glitchy, as after you have healed 100% your virus bar will not go away, causing death.
- Bringing healing items (such as the Candycane or Medkit) is recommended as the supply boxes won't always give you healing items.
- Self harming will still trigger the virus bar.
Trivia
- This is the least common gamemode out of the "common" gameplay gamemodes.
- Because of this, this is one of the least favored gamemodes in R2D.
- This can be considered the R2D form of what is now Rapid Infection in R2DA, with different mechanics.
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