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Summary

The Hunter is one of the special infected in R2D. All Hunters appear to have a black hood. The Hunter be purchased for 60$ and kill reward is 30$

Daimon's Notes - Restored

This note was written by Daimon, Walther's frenemy. It was found soaked in muddied water and has since been partially rewritten through conjecture.

I normally don't write about this kind of stuff, but nobody in my crew will possibly believe me; not even Walther himself in all his glorious stupidity. I was out on a shipping run to gather resources before our inevitable departure from this ill-fated city when I came across a sound from atop one of the skyscrapers. My mate stood guard as I went to grab my weapon. But alas, it was too late. The minute I turned my back on the poor man, he was snatched up by a nearby Smoker and tossed to one of those hooded beasts for consumption. You wouldn't believe me - hell, you can't believe me, but I swear on all things holy that they were in kahoots with one another. This beast who was clad in dark garments and as horrifying as all things of wicked nature from god's book lept as high as a three-story building as it traversed from rooftop to rooftop hungrily searching for its next of prey. Unfortunately, it was me who he was after following the demise of my squad mate as he chased me down the dark streets of New Bloxcoast. God bless Walther's men working on getting a manhole cover open who stood ready and abled as they drove that abhorrent beast back to the farthest reaches of the city. As I forgot to mention, you still would not believe me if I told you it flashed me a terrifyingly devilish smirk as it was driven away.

Background Story

Believed to be drug addicts prior to the apocalypse, Hunters are horrifying beasts capable of scaling up to immeasurable heights as they leap down onto streets below to consume the next of their victims.

As stated before from their status prior to the apocalypse as drug addicts, they carry with them remnants of drugs such as cocaine, methamphetamine, acid, and a variety of other uppers utilized to provide quick boosts of energy. However, it seems this effect is permanent on these beasts.

Walkthrough

Hunters, as the name implies, hunt their prey. All Hunters don't seem to know how to walk like any other Zombie or survivor, so they crawl, which unfortunately makes them easily vulnerable to bullets due to its slow speed on ground. But when it jumps, it jumps high; high enough to completely jump 30 studs if done right. The super high jump means it is difficult to shoot them in mid-air, giving them an advantage to get the chance and catch its prey. If landed on its prey successful, the hunter will start to rip apart the survivor with a unbelievable amount of damage, killing him in seconds. Most survivors doesn't escape alive if they aren't in a team. The Hunters are considered the hunting class of the game.

Controls

Left Mouse Button
LMB
Scratch Deals 10 damage. Consumes no energy.
Left Mouse Button + Headland
LMB
Rip Deals 30-35 damage. Consumes no energy.
Spacebar
Space key
Jump Jumps extremely high. Consumes 30 energy.

Disadvantages and Advantages

Disadvantages

  • Jump consumes energy.
  • Slow on ground.

Advantages

  • Fast in the air.
    • Jumps extremely high.
  • Disarms victim, for the most part.
  • High damage.

Trivia

  • Some Hunters may be wearing the Fireproof Vest or the Standard Vest (50% chance), meaning that they are more resistant to more damage.
    • This was added in Version 37.
  • The Hunter seems to have custom animations.
  • The Hunter can damage his victim away from the body due to a glitch, making it viable for killing Rambo Knife users.
  • The Hunter can grab through walls if a survivor is close enough for their hitbox to collide.
  • The Hunter used to move the same speed as a Boomer and jumped as high as the No Mercy skyscraper from top to bottom.


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