R2D Wiki
m (Edited trivia to change an opinion into a fact.)
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m (Changed protection level for "Caved In" (‎[edit=autoconfirmed] (indefinite) ‎[move=sysop] (indefinite)))
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{{Maps Box
[[File:Cavedinbb.png|thumb|220x220px]]
 
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|title1 = <div align="center">'''Caved In'''</div>
The map CavedIn takes place in an abandoned mine. Players will spawn right next to their rescue boat, and will have to head for and open the blast door. There is a lift in the center of the cave and a few shacks where supplies can be found
 
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|image1 = <tabber>
==Objective==
 
 
|-| = [[File:Cavedinbb.png|thumb|220px|center]]
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</tabber>
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|developer(s) = PlaceRebuilder
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|gamemodes = *[[Objective]] [OBJ]
 
*[[Capture The Flag]] [CTF]
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|supply_boxes = 3
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|ammo_stations = 2
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|implemented = Before Version 20
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}}
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==Description==
 
'''Caved In''' takes place in an abandoned mine. Players will spawn right next to their rescue boat. They will have to open the blast door. The map contains two gamemodes and it has a very difficult objective mode that takes even an experienced player a while to complete.
   
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==Design==
Players have to find 4 gas cans that spawn randomly around the map, they must take those to the red generator next to the lift. When that is done, 3 pieces of tnt must be carried to the tnt box that is on the second level of the cave which have to be detonated. Finally, once inside the storage area, 6 items are needed before you can race your way back to the boat and claim your victory. Those 6 items will be a radio, a stick of meat, a compass, a little green GPS, a pair of Binoculars and what it looks to be a light blue GameBoy possibly. After all 6 items are found, a timer will begin to count down from 1 minute. Leave the storage area quickly and head for the boat, closing the blast door behind. That is, if it's not broken yet. Sit yourself in the boat and claim your reward. Survivors in the boat are highly exposed to Smokers and Cavebats, and a Tank can easily trap and kill the unfortunate Survivor who chooses to sit in either of the two pilot rooms.
 
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Survivors spawn outside of the cave in ankle deep water. Once inside the cave, there is a group of small buildings on the left side. One of the buildings are boarded up and another contains a supply box. In the middle of the cave, there is a lift that can only be activated by filling the generator with [[Gasoline Can]].
==Game Modes==
 
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On the upper level, there is another larger building that also has a supply box. There is also a tunnel blocked off by rock rubble. This rock rubble can be cleared on [[Objective]] mode by gathering the [[TNT]]. On [[Capture The Flag]] mode, this tunnel is already cleared.
# Objective
 
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Finally, the tunnel leads to a storage area that contains many movable boxes and a drive-able forklift.
# Capture The Flag
 
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==Tips==
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*If a survivor is near the [[TNT]] when it is detonated, the player will die or be damaged slightly.
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*Zombies can spawn on the roof, always look above.
   
 
== Trivia ==
 
== Trivia ==
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*The rescue vehicle used to have 6 seats, and was smaller back then, only 6 people could escape, until the rescue vehicle was updated, to have 12 seats.
''A survivor can throw gas cans off the ocean, which will make the rest of the team unable to proceed in Caved In Objective Mode''
 
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*This map used to contain the most amount of objectives but has been overshadowed by [[Buried Alive]].
 
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* According to PlaceRebuilder, the triangular hole in the roof was originally going to be a zombie spawn.
''Survivors also can hold the tnt in their inventory and not show it, so the map can't be completed''
 
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*'''Caved In''' made a return in [http://r2da.wikia.com/wiki/Caved_In R2DA].
 
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*Later on, nearing the death of R2D, the generator objective broke, meaning you could not complete the objective.
''Some zombies will spawn above the cave area, and can jump in through a hole in the ceiling or spawn right above it''
 
   
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__NOTOC__
''Survivors can actually go in to the storage area without finding the tnts, by spamming jump on the rocks, but the supplies will not be there''
 
   
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{{MapNavBox}}
 
[[Category:Maps]]
 
[[Category:Maps]]
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[[Category:R2DA Content]]

Revision as of 14:19, 13 January 2019

Description

Caved In takes place in an abandoned mine. Players will spawn right next to their rescue boat. They will have to open the blast door. The map contains two gamemodes and it has a very difficult objective mode that takes even an experienced player a while to complete.

Design

Survivors spawn outside of the cave in ankle deep water. Once inside the cave, there is a group of small buildings on the left side. One of the buildings are boarded up and another contains a supply box. In the middle of the cave, there is a lift that can only be activated by filling the generator with Gasoline Can. On the upper level, there is another larger building that also has a supply box. There is also a tunnel blocked off by rock rubble. This rock rubble can be cleared on Objective mode by gathering the TNT. On Capture The Flag mode, this tunnel is already cleared. Finally, the tunnel leads to a storage area that contains many movable boxes and a drive-able forklift.

Tips

  • If a survivor is near the TNT when it is detonated, the player will die or be damaged slightly.
  • Zombies can spawn on the roof, always look above.

Trivia

  • The rescue vehicle used to have 6 seats, and was smaller back then, only 6 people could escape, until the rescue vehicle was updated, to have 12 seats.
  • This map used to contain the most amount of objectives but has been overshadowed by Buried Alive.
  • According to PlaceRebuilder, the triangular hole in the roof was originally going to be a zombie spawn.
  • Caved In made a return in R2DA.
  • Later on, nearing the death of R2D, the generator objective broke, meaning you could not complete the objective.


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