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m (Changed protection level for "Caved In" (‎[edit=autoconfirmed] (indefinite) ‎[move=sysop] (indefinite)))
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|gamemodes = *[[Objective]] [OBJ]
 
|gamemodes = *[[Objective]] [OBJ]
 
*[[Capture The Flag]] [CTF]
 
*[[Capture The Flag]] [CTF]
*[[Snowball Fight]] [SBF]<br/><font size="1">([[Christmas Event 2014]] only)</font>
 
*[[Survival]] [SRV]
 
 
|supply_boxes = 3
 
|supply_boxes = 3
|ammo_stations = 1
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|ammo_stations = 2
|implemented = Version ???
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|implemented = Before Version 20
|sequel_to = N/A
 
 
}}
 
}}
 
==Description==
 
==Description==
The map '''Caved In''' takes place in an abandoned mine. Players will spawn right next to their rescue boat, and will have to head for and open the blast door. The map contains two game modes and it has a very difficult objective mode that takes even an experienced player a while to complete.
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'''Caved In''' takes place in an abandoned mine. Players will spawn right next to their rescue boat. They will have to open the blast door. The map contains two gamemodes and it has a very difficult objective mode that takes even an experienced player a while to complete.
   
==Locations==
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==Design==
Survivors spawn outside of the cave in ankle deep water. Once inside the cave, there is a group of small buildings on the left side. One of the buildings is boarded up, and another contains a supply cabinet. In the middle of the cave there is a lift that can only be activated by filling the generator with [[Gasoline Can]]. On the upper level there is another bigger building that also has a supply cabinet. There is also a tunnel blocked of by rock rubble. This rock rubble can be cleared on [[Objective]] mode by gathering the [[TNT]]. On [[Capture The Flag]] mode, this tunnel is already cleared. Finally, the tunnel leads to a storage area that contains many movable boxes and a drive-able forklift.
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Survivors spawn outside of the cave in ankle deep water. Once inside the cave, there is a group of small buildings on the left side. One of the buildings are boarded up and another contains a supply box. In the middle of the cave, there is a lift that can only be activated by filling the generator with [[Gasoline Can]].
  +
On the upper level, there is another larger building that also has a supply box. There is also a tunnel blocked off by rock rubble. This rock rubble can be cleared on [[Objective]] mode by gathering the [[TNT]]. On [[Capture The Flag]] mode, this tunnel is already cleared.
  +
Finally, the tunnel leads to a storage area that contains many movable boxes and a drive-able forklift.
   
==Walkthrough==
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==Tips==
 
*If a survivor is near the [[TNT]] when it is detonated, the player will die or be damaged slightly.
There's Three Goals on this Map in order to Survive.
 
  +
*Zombies can spawn on the roof, always look above.
 
*'''Refill the generator'''- In order to finish this Goal, a Survivor must find 4 [[Gasoline Can]] and put in the generator.
 
 
*'''Find the TNT'''- In order to finish this Goal, a Survivor need find and gather 3 [[TNT]] sticks put in the box and detonate.
 
 
*'''Get Supplies'''- In order to finish this Goal, a Survivor need find and collect 5 [[Supplies]] which will be on the shelves and run back to the boat.
 
   
 
== Trivia ==
 
== Trivia ==
*The rescue vehicle used to have 6 seats, and was smaller back then, only 6 people could escape, till the rescue vehicle was updated, to have 12 seats.
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*The rescue vehicle used to have 6 seats, and was smaller back then, only 6 people could escape, until the rescue vehicle was updated, to have 12 seats.
 
*This map used to contain the most amount of objectives but has been overshadowed by [[Buried Alive]].
 
*This map used to contain the most amount of objectives, but has been overshadowed by [[Buried Alive]].
 
 
*This map has the least amounts of supply crates that is not a boss map with 3.
 
 
*If a survivor is near the TNT's and it's detonated, the player will die or be damaged slightly and lose a limb.
 
 
 
* According to PlaceRebuilder, the triangular hole in the roof was originally going to be a zombie spawn.
 
* According to PlaceRebuilder, the triangular hole in the roof was originally going to be a zombie spawn.
 
*'''Caved In''' made a return in [http://r2da.wikia.com/wiki/Caved_In R2DA].
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*Later on, nearing the death of R2D, the generator objective broke, meaning you could not complete the objective.
   
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__NOTOC__
*Out of all the OBJ maps, this map has the most objectives that must be completed.
 
   
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{{MapNavBox}}
*Like some other OBJ maps, gas tanks can sometimes be piled on top of each other making the job easier.
 
 
*'''Caved In''' made a return in [http://r2da.wikia.com/wiki/Caved_In R2DA].
 
 
[[Category:Maps]]
 
[[Category:Maps]]
  +
[[Category:R2DA Content]]

Revision as of 14:19, 13 January 2019

Description

Caved In takes place in an abandoned mine. Players will spawn right next to their rescue boat. They will have to open the blast door. The map contains two gamemodes and it has a very difficult objective mode that takes even an experienced player a while to complete.

Design

Survivors spawn outside of the cave in ankle deep water. Once inside the cave, there is a group of small buildings on the left side. One of the buildings are boarded up and another contains a supply box. In the middle of the cave, there is a lift that can only be activated by filling the generator with Gasoline Can. On the upper level, there is another larger building that also has a supply box. There is also a tunnel blocked off by rock rubble. This rock rubble can be cleared on Objective mode by gathering the TNT. On Capture The Flag mode, this tunnel is already cleared. Finally, the tunnel leads to a storage area that contains many movable boxes and a drive-able forklift.

Tips

  • If a survivor is near the TNT when it is detonated, the player will die or be damaged slightly.
  • Zombies can spawn on the roof, always look above.

Trivia

  • The rescue vehicle used to have 6 seats, and was smaller back then, only 6 people could escape, until the rescue vehicle was updated, to have 12 seats.
  • This map used to contain the most amount of objectives but has been overshadowed by Buried Alive.
  • According to PlaceRebuilder, the triangular hole in the roof was originally going to be a zombie spawn.
  • Caved In made a return in R2DA.
  • Later on, nearing the death of R2D, the generator objective broke, meaning you could not complete the objective.


MapsHeader