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{{Maps Box
 
{{Maps Box
|title1 = <div align="center">'''DeadPlaza'''</div>
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|title1 = <div align="center">'''Buried Alive'''</div>
 
|image1 = <tabber>
 
|image1 = <tabber>
|-| = [[File:Bburiedin.png|thumb|220px|center]]
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|-|Normal = [[File:Bburiedin.png|thumb|220px|center]]
  +
|-|Key = [[File:BurnAlive.png|thumb|220px|center]]
 
</tabber>
 
</tabber>
 
|developer(s) = KingXCVII
 
|developer(s) = KingXCVII
|gamemodes = *[[Objective]] [OBJ]
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|gamemodes = [[Objective]] [OBJ]
 
|supply_boxes = 0
 
|supply_boxes = 0
|ammo_stations = 7 (Most Likely
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|ammo_stations = 5
 
|implemented = Version 53
 
|implemented = Version 53
 
|sequel_to = N/A
 
|sequel_to = N/A
 
}}
 
}}
  +
==Summary==
  +
'''Buried Alive''' is an R2D map. The name derives from the Call of Duty's Buried map.
   
'''Buried Alive ('''name derived from Call of Duty's Buried map) is an R2D map. It was added in the v53 update and was made by KingXCVII. In most player's opinion, this is and probably will be for quite some time, the hardest map in R2D history. Because if you manage to beat even half of the objectives, most of your teammates will be dead by that point.
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This is a full-blown [[Objective]] map. It is probably the longest map to survive. In many a person's opinion, this is, and probably will be for quite some time, the hardest map in R2D history. If you manage to beat even half of the objectives, most of your teammates will be dead by that point.
   
== Location ==
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== Design ==
Buried Alive is set in what appears to be an abandoned mining town inside a Mountain. It has a large church, a saloon, minecart tracks, many houses, a few holes, and of course, a mining shack, and a cliff where the helicopter will be once you complete all of the objectives.
+
Buried Alive is set in what appears to be an abandoned mining town inside a mountain. It has a large church, a saloon, minecart tracks, many houses, a few holes, a mining shack and a cliff where the helicopter will be once you complete all of the objectives.
   
  +
Players spawn inside a small cavern. A shaft leads you down to a campfire. There are many more shafts spurring out in all directions. Directly below the campfire is a saloon. Some shafts lead you to abandoned mining areas. Various torches and lanterns can be seen throughout the map. You must light these up with a [[Torch]], lit from the campfire.
== Walkthrough ==
 
1. The survivors spawn in a small room with piles of dirt blocking the only exit. Along with their weapons and items, survivors spawn with a [[shovel]] and [[Torch]]. The survivors must dig their way out into the next room. You will earn 50 cash once you complete the digging task.
 
   
  +
From the saloon, the map develops into a small town. More saloons, houses and a church can be seen. There are many underground passages and shafts. The final shaft is locked by a door. You must go inside the basement of the church to get the key.
2. Next the survivors escape the spawn area, they have to go by a campfire and click on it with their torch. Going too close can and will set you on fire, even if you have a fireproof vest on, so be extra careful. Then the survivors must travel across the map lighting all the torches and lanterns. The torches and lanterns are scattered across the map, and their locations never change.
 
   
  +
This map features two passive NPCs: Leroy Jenkins and the Priest.
3. After the survivors light all the torches and lanterns, they receive 200 cash and then they will have to find an energy drink. After finding the energy drink, the player who has it must give it to Leeroy the lizard. After consuming the drink Leeroy will go, "Leeroy Jenkins!" and smash the boulders blocking the front entrance to a church.
 
   
  +
==Tips==
4. After smashing the rocks blocking the church, the survivors must enter the church and talk to the priest. A player must defend him for 5 minutes while he tries to remember the password to the basement. After 5 minutes has passed, the priest finally remembers the password and opens the basement door. (Due to the fact that the Priest is "immortal" players don't have to defend him. They can just wait it out.)
 
 
* Leeroy can get stuck in a [[Van]] as he can sit in the seat. It makes the round impossible to win until the [[Van]] is destroyed.
 
  +
**The path-finding for Leroy is buggy. try to guide him to the church.
5. In the basement of the church is a large key which a person has to carry to the locked gate, which will let people escape to a cliff where a helicopter is. You run straight into the helicopter then teleport to the stage. Currently since the new winner screen update it's once again impossible to win because if you get into the heli you won't teleport.
 
  +
* The [[Bloxy Cola]] that Leroy needs to drink is randomly spawned across the map. Try to spread yourselves out.
 
  +
* Lighting the torches and lanterns with the [[Torch]] can be quite tedious, as you may not be able to tell which torches and/or lanterns are unlit.
=Easter Eggs=
 
  +
**Double-check all the lanterns and torches by clicking them with your [[Torch]].
You can find a semi-opened door and you'll see "Spooky Scary Skeletons" behind the door.
 
  +
***To light your [[Torch]], click the campfire at the initial spawn. Going into the fire will damage you without the necessary vest.
Rumor has it,that the graves that are dug are graves of dead famous people.
 
 
* Zombies will spawn heavily in the tunnel to the [[Helicopter]] after getting the key to unlock the door, so be careful.
You can escape from the underground and you can wait at the heli,but you won't be teleported to the winner screen if all of the Objectives aren't completed. In the church there is stain of blood which reads "Evil Creation are Lurking", this is a reference to one of our moderators. There is a Molotov Drink in the bar, but you can't obtain it.
 
  +
**To wipe out the zombies, use a [[RPG]], [[Grenade]] or any other explosive.
  +
*Rounds are long and this map has no supply boxes. Bring your own [[Medkit]]s, [[Pills]], [[Grenade]]s, etc.
 
* You will not lose if the priest dies, although it is usually a good idea to leave someone to make sure that the zombies don't camp at the church anyway.
  +
**You can also leave a [[Turret]] behind too.
   
 
== Trivia ==
 
== Trivia ==
 
* This map is a reference to the Call of Duty Black Ops II Zombies Map: Buried.
 
* This is considered the hardest map in R2D history.
  +
**This map also has the most objectives.
 
** This is also one of the most time consuming maps due to finding all the lanterns and defending the priest.
  +
* This originally lacked an escape on release.
  +
**This was because Place rushed to create the [[Objective]].
  +
***When the [[Helicopter]] was added, it was to far for any conventional jump. You needed to [[Rambo Knife|Rambo]] jump or rocket jump.
  +
****This gap was later reduced.
 
* This is the first (and only) R2D map to feature NPCs who play a role in helping the survivors escape.
 
** Leeroy is entirely made up of meshes from the Awesomesaurus Rex package.
 
** Leeroy makes a "Leeeeroy Jenkinnnssss!" sound effect when given the energy drink and smashing into the rock pile near the church.
 
* There are several notes located on the map that explain some events that some former villages have had and information on who dug up the grave.
 
* Successfully completing this map as a survivor awards you with a badge.
  +
**You can get a "Buried Alive Cleared!" role in the '''R2DA Discord''' if you got this badge.
  +
**This is the only map in R2D history to award a badge upon completion.
  +
*** In recent times, winning this map was impossible as the winscreen was changed. This made it so that you didn't teleport to the new winscreen, making winning this map impossible.
   
  +
__NOTOC__
===== ''This is considered the hardest map in R2D history. (also the map with the most objectives.)'' =====
 
 
===== ''Originally lacked an escape on release, this has since then been fixed. (this was because Place rushed to create the OBJ.)'' =====
 
 
===== ''This is the first map to feature NPCs who play a role in helping the survivors escape.'' =====
 
 
===== ''Leeroy is entirely made up of meshes from the Awesomesaurus Rex package.'' =====
 
 
===== ''This map is a reference to the Call of Duty Black Ops Il Zombies Map: Buried. '' =====
 
 
===== ''Leeroy makes a "Leeeeroy Jenkinnnssss!" sound effect when given the energy drink and smashing into the rock pile near the church/cathedral.'' =====
 
 
===== ''Leeroy can get stuck in the van as he can sit in the seat, making the round impossible to win until the van is destroyed.'' =====
 
===== ''The energy drink spawns randomly around the map.'' =====
 
 
===== ''The energy drink you need to find for Leeroy has the mesh for the Roblox gear Bloxy Cola.'' =====
 
 
===== ''This is also one of the most time consuming maps due to finding all the lanterns and defending the priest.'' =====
 
 
===== ''Zombies WILL spawn heavily in the tunnel to the helicopter after getting the key to unlock the door so be careful.'' =====
 
 
===== ''You will not lose if the priest dies, although it is usually a good idea to leave someone to make sure that the zombies don't camp at the church.''[[Category:Maps]] =====
 
 
===== ''There are several notes located on the map that explain some events that some former villages have had and information on who dug up the grave...'' =====
 
 
===== ''Rumor have it some of those people who have tomb stones are actually dead famous people '' =====
 
 
===== ''It is one of the most heavily criticized maps in R2D'' =====
 
 
===== ''Successfully completing this map as a survivor awards you with a badge'' =====
 
=====''Completing the map will give you nothing, becuase its broken at this moment.''=====
 
''The badge has been broken due to hackers''
 
 
=====<gallery>
 
   
  +
{{MapNavBox}}
</gallery>__NOTOC__=====
 
  +
[[Category:Maps]]

Revision as of 02:40, 30 August 2019

Summary

Buried Alive is an R2D map. The name derives from the Call of Duty's Buried map.

This is a full-blown Objective map. It is probably the longest map to survive. In many a person's opinion, this is, and probably will be for quite some time, the hardest map in R2D history. If you manage to beat even half of the objectives, most of your teammates will be dead by that point.

Design

Buried Alive is set in what appears to be an abandoned mining town inside a mountain. It has a large church, a saloon, minecart tracks, many houses, a few holes, a mining shack and a cliff where the helicopter will be once you complete all of the objectives.

Players spawn inside a small cavern. A shaft leads you down to a campfire. There are many more shafts spurring out in all directions. Directly below the campfire is a saloon. Some shafts lead you to abandoned mining areas. Various torches and lanterns can be seen throughout the map. You must light these up with a Torch, lit from the campfire.

From the saloon, the map develops into a small town. More saloons, houses and a church can be seen. There are many underground passages and shafts. The final shaft is locked by a door. You must go inside the basement of the church to get the key.

This map features two passive NPCs: Leroy Jenkins and the Priest.

Tips

  • Leeroy can get stuck in a Van as he can sit in the seat. It makes the round impossible to win until the Van is destroyed.
    • The path-finding for Leroy is buggy. try to guide him to the church.
  • The Bloxy Cola that Leroy needs to drink is randomly spawned across the map. Try to spread yourselves out.
  • Lighting the torches and lanterns with the Torch can be quite tedious, as you may not be able to tell which torches and/or lanterns are unlit.
    • Double-check all the lanterns and torches by clicking them with your Torch.
      • To light your Torch, click the campfire at the initial spawn. Going into the fire will damage you without the necessary vest.
  • Zombies will spawn heavily in the tunnel to the Helicopter after getting the key to unlock the door, so be careful.
    • To wipe out the zombies, use a RPG, Grenade or any other explosive.
  • Rounds are long and this map has no supply boxes. Bring your own Medkits, Pills, Grenades, etc.
  • You will not lose if the priest dies, although it is usually a good idea to leave someone to make sure that the zombies don't camp at the church anyway.
    • You can also leave a Turret behind too.

Trivia

  • This map is a reference to the Call of Duty Black Ops II Zombies Map: Buried.
  • This is considered the hardest map in R2D history.
    • This map also has the most objectives.
    • This is also one of the most time consuming maps due to finding all the lanterns and defending the priest.
  • This originally lacked an escape on release.
    • This was because Place rushed to create the Objective.
      • When the Helicopter was added, it was to far for any conventional jump. You needed to Rambo jump or rocket jump.
        • This gap was later reduced.
  • This is the first (and only) R2D map to feature NPCs who play a role in helping the survivors escape.
    • Leeroy is entirely made up of meshes from the Awesomesaurus Rex package.
    • Leeroy makes a "Leeeeroy Jenkinnnssss!" sound effect when given the energy drink and smashing into the rock pile near the church.
  • There are several notes located on the map that explain some events that some former villages have had and information on who dug up the grave.
  • Successfully completing this map as a survivor awards you with a badge.
    • You can get a "Buried Alive Cleared!" role in the R2DA Discord if you got this badge.
    • This is the only map in R2D history to award a badge upon completion.
      • In recent times, winning this map was impossible as the winscreen was changed. This made it so that you didn't teleport to the new winscreen, making winning this map impossible.


MapsHeader