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m (Changed protection level for "Breakable" (‎[edit=autoconfirmed] (indefinite) ‎[move=sysop] (indefinite)))
 
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===Breakable===
eat my ass please niggers
 
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----
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Items that have a Breakable value can be broken by zombies and survivors alike.
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===ZBreakable===
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----
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Items that have a ZBreakable value can only be broken by zombies.<br />All mobs do 1 damage to breakable objects per 5 seconds. The [[Tank]] does 3 damage with a 5 second cooldown.<br />Many individuals can increase this value. For example, 10 zombies can do 10 damage per 5 seconds.
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----
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The following details a compressible list of all the values with breakable within R2D.
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{| class="article-table" align="center" border="0" cellpadding="1" cellspacing="1" style="width: 600px;"
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|-
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! scope="col" colspan="2" align="center"|Breakable Values
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|-
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|align="center"|Planks
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|align="center"|~5
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|-
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|align="center"|Doors
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|align="center"|~7
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|-
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|align="center"|Windows
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|align="center"|1
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|-
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|align="center"|Gas Tank ([[New Bloxcoast]])
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|align="center"|~3
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|-
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|align="center"|Rocks ([[Buried Alive]])
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|align="center"|1 (only with [[Shovel]])
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|-
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|align="center"|Wall ([[New Bloxcoast]] main building)
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|align="center"|1
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|-
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! scope="col" colspan="2" align="center"|ZBreakable Values
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|-
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|align="center"|[[Van]]s
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|align="center"|40
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|-
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|align="center"|[[Turret]]s, [[Blue Turret]]s
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|align="center"|10
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|-
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|align="center"|[[Caved In]], [[Portland]], [[Toy Factory]] and [[The Port]] coded doors
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|align="center"|~50
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|}
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__NOTOC__
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{{FeatureNavBox}}
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[[Category:Features]]
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[[Category:R2DA Content]]

Latest revision as of 14:00, 13 January 2019

Breakable


Items that have a Breakable value can be broken by zombies and survivors alike.

ZBreakable


Items that have a ZBreakable value can only be broken by zombies.
All mobs do 1 damage to breakable objects per 5 seconds. The Tank does 3 damage with a 5 second cooldown.
Many individuals can increase this value. For example, 10 zombies can do 10 damage per 5 seconds.


The following details a compressible list of all the values with breakable within R2D.

Breakable Values
Planks ~5
Doors ~7
Windows 1
Gas Tank (New Bloxcoast) ~3
Rocks (Buried Alive) 1 (only with Shovel)
Wall (New Bloxcoast main building) 1
ZBreakable Values
Vans 40
Turrets, Blue Turrets 10
Caved In, Portland, Toy Factory and The Port coded doors ~50


FeaturesHeader