mNo edit summary Tag: Visual edit |
No edit summary |
||
Line 30: | Line 30: | ||
__NOTOC__ |
__NOTOC__ |
||
+ | |||
+ | {{MapNavBox}} |
||
[[Category:Maps]] |
[[Category:Maps]] |
Revision as of 21:44, 9 November 2018
Description
Arcade Town is a R2D map with a twist. It uses the Arcade gamemode. The map is unique by not having any ammo stations or supply boxes. Instead, they are dropped by spinning boxes.
Design
Survivors spawn in front of an abandoned warehouse. Several boxes and containers can be seen. They spawn in the shadow of a clock tower.
Across the street, a dialect building can be seen crumbling, as well as a fire depot. Along the street is a high street with abandoned care, shops and buses. Survivors can get onto the roofs of buildings through parkour and wires.
Tips
- Ammo and supplies can only be picked up on the streets of the map. Be wise with your ammo.
- Due to the vertical rise of this map, Smokers and Cavebats are a danger here.
Trivia
- ArcadeTown is the only map that has an appearance of an apocalyptic city.
- ArcadeTown is the only map not to have any ammo boxes.
|
---|