Board Thread:General Discussion/@comment-25064756-20141021003711

Since the event has came, a numerous number of newbies has obtained the Halloween vest, killing the firebreather. This annoys people who usually use firebreather, since you can rack up the kills murdering newbies.

Solution The chest reward would be completely based from the damage dealt to boss. This will help people who actually did a huge damage to boss, and stop newbies from obtaining an OP event item. The damage you dealt to the boss would be divided by total health of boss. The number you get from diving would the percent, or the rate you could get the "event" item, but if you do not get the event item, you will have a compensation of cash, items, or pp.

For example, lets say you did like 10k damage to the pumpkin boss. The percent chance would be 10,000/50,000 = 20% (A 20% chance to get event item)

Add damage based rewards? Yesh, we do not want the whole game full of newbies wearing event stuff that is powerful. No, I am a newbie and I want these OP stuff!!!  