Board Thread:R2D - Suggestions/@comment-26149284-20150912230243

- As you know, the Wrench in the R2D franchise is made for defense (ex. Building turrets). So, I've decided we should revamp the Wrench. I'm not perfect, so give me feedback and/or more suggestions for this. - CURRENT WRENCH

As we already know the Wrench has 2 functions:

1) Create wooden planks to block off sections.

2) Create Auto Turrets that shoot pellets (sometimes even burst on rare occasions/hacking occurring).

So, knowing about the Wrench's use, it's sort of on the lower end in terms of the amount of things you can do. Sometimes, the Turrets can be spammed and become OP. I was thinking of several things changed about the Wrench to make it better and with more features.

As a general thing, things made by Wrenches will use up something different than Credits, called "Supplies". The Supplies bar will be located on top of the Ammo Bar. These are used for Wrenches of course, as they add a different degree of balance and gameplay. The Wrench itself must be purchasable also. - Turrets

Turrets, as we already, are good for perimeter defense and sometimes can be abused or be OP. So, this is my idea and stats for the new Turret:

COST - Unknown as of late

AMOUNT - 1 at a time.

COOLDOWN - 45 Seconds

DAMAGE - 20 on bodyshots, etc, 35 on headshot

FIRING RATE - 7.5 RPS

SPREAD - Moderate

RECOIL - Semi-High

AMMO - 150 Rounds (Max)

DURABILITY - 125 HP

HOW IT'S USED - A Survivor, regardless who it is, may mount on the Turret by pressing "F". Once the Turret is mounted, the Survivor may press the Spacebar to exit. Shooting the Turret is same as usual. As ammo will be consumed, a person with a Wrench may resupply 25 Rounds per swing. This in turn will take up 10 Supplies as well. If the Turret is attacked, it will lose HP. In order to repair it, a person with a Wrench may choose to repair it by 20 HP. This time, it will take up 15 Supplies. - 