Board Thread:R2D - General Discussion/@comment-25414035-20150422002310

Back when snipers/M16's and Tinpots were the very best you could get, I had to solo maps a lot, and I was able to solo them a lot. Now, everyone can kill everything with so much ease, but they can't solo a map with it like you would be able to back then even with the guns they had. So what was such a problem back then? To put it into fewer words, you have the best weapons and can solo maps and zombies are mildly OP, now, You have the best weapons and can't solo maps and can farm so easily.

Smokers

Tanks

I think we need to make it like it was in V18, it was FAR more thrilling to play and far more balanced. I woke up to play R2D because I loved hopping around on the scaffolding in CavedIn with a sniper and to escape as a one man army. This is what I think broke this balance.

Easily accesible ammunition for powerful weapons.

Weapons that specialize in farming cash

Players not playing the OBJ's and camping too much. We are becoming in game fatasses that don't move around. (figurative language, I mean no offense to people)

The amount of maps that are promising only to have the creator take the shit gameplay of ELI or timed SRV. ITS A CAMPFEST!

We need to encourage players to make maps the keep players moving, that you can't just place two turrets and set up a van etc. and sit around with your thumb ur your ass.

Make ammunition hard to get.

Buff the zombies drastically and find  way to keep people from spamming them. (Back then, nobody could afford shit)

MAKE PLAYERS MOVE AROUND. This is why some of us are so good. Back then, we had to learn survival skills when on the move and soloing maps, now nobody has the chance to really learn that.

Make new players able to protect themselves. Give them a free 2.5k, and a better gun that is a gun, not a bean bag spud gun.

I hope I pieced something together. I hope this was a good try at least... 