Board Thread:R2D - Suggestions/@comment-25828435-20150704211448/@comment-25461126-20150715091052

Btw, if combined special zoms were added to R2DA, it will break my son's heart (jk I support it but it has to have limitations, like you being able to create your own zom type that isn't op and can create some sick combos)

Example: you have like 20 pts of skills you can put to your zombie

You put 10 for increased strength - less op rock throws that do 25-50 hp instead of instant kill.

You put 5 to Wings, a cave bat trait that allows flight for 20 seconds, and nothing else important with a 10 sec cooldown when you land with no energy left.

Then you put another 5 to Toxic stomach. Where your able to spit out a 10 stud green puddle where it hits and any survivor that touches it will have boomer effect and take damage overtime as long as their touching the acid.

Then you can name your zombie like: Flying Strong sputter

It's just a example, but think about all the synergies you can create with special zed skills that are limited so that they don't work good on their own.

I can create a bunch of zombie combos just with this feature, but I might create a blog about it, and tips if it plans to be a added feature.

I am aware it will require a lot of scripting but in the end, but it might be as good as the attachment idea.

Remember, if this were to be a good idea, it has to not op while brilliant at the same time. This in my honest opinion might be one of them. I'm just ramming on about this shit, I might talk more about it in a forum or blog post someday.