Board Thread:R2D - General Discussion/@comment-25083667-20150422024628

My personal Opinion gathered from reading topics for the past year

Zombies are too hard for the noobs and too weak against the well armed people with chainsaws and such.

Zombies: Boomer needs a big buff definitely maybe stronger explosion dmg for managing to get close to a survivor or prevent spawn camping. Crawler is kay except for maybe the c4 part. Smoker needs to be slower + strong melee hits for targets he can smoke and not just be an enhanced zombie basically. Hunter has new ability where pressing F would cause him to leap forward instead of upwards with spacebar. Tank needs to have bigger impact so maybe 5x the hp and only one tank can exist and cannot be bought. Bats are okay except for the tripping. Stalkers need to not die from dragging survivors into groups of zombies.

Survivors: Chainsaw has nearly no downsides so maybe unrefillable ammo. Katana with higher stamina consumption so its not spin2win. Chinalake with less aoe? Flamethrower has the 15hp dmg removed so firevests are actually useful on zombies. Crossbow holding click should make the timer tick so you dont have to pray that the zombie is dumb enough to stand near the arrow. Reloading at ammo boxes should have something like a medkit loading time. Meh. 