Board Thread:General Discussion/@comment-25257119-20140918032312/@comment-25250213-20140918033713

VietnameseRooster wrote: In all seriousness, though. I think it's a good map but not better than The Port.

I haven't completed it but this is my biggest problem, even if it may seem like a minor concern to others: The Aesthetic.

I do like the idea of a map taking place inside a subway station but things like the low quality decals kind of take away from the I dunno...style R2D maps seem to have? Relatively simplistic building style with minimal detail, The Port complimented this excellently, while the Subway seems a bit too detailed in places.

Design could be better too, having a random truss right by the spawn that leads up to a higher floor with no exact place to go back except down the truss is a bit lazy I think. I also feel the map could have greatly benefit from some sort of maintenance tunnels area to break up the rather linear design, or hell even a sewer. What you did was good but it really could be improved on next time.

The Port is one of my favorite maps in the game, but Subway just doesn't do it for me in its current state.

Port is drek.

Annoying knife jumping scrubs in survival and ptk.

Getting to near impossible to get places

That is the only problem I can see with it.

There is apparently an "invisible" wall near a tall area.

I see too many people hide up there