Board Thread:R2D - Suggestions/@comment-25414035-20150630012421

Balance them before you start other things, if they are balanced and all of a sudden shtf with game balance and you did nothing to the guns, it wasn't the guns. Tech trees with four tiers to make you win for something other than money. Exp and Gold. (In the zombie apocalypse, money won't be five cent pieces of paper worth 10 dollars.) If Place wants to add an element to buy gold, add it, but experience should be grinded for. Do not add HMG's like Miniguns or M2 Maduce's unless they are vehicle mounted.

Guns shouldn't do the same damage all over the body. Look at it like world of warships. You have a Citadel, the magazines, and the torpedo belt. I think place found out how to implement crits. The gun's damage will be it's damage in a citadel hit. torpedo belt hits will do 1/3 the damage. Magazine hits are always an instakill, unless some idiot brings a .22. Place is adding ADS and recoil, you you can't mow and one shot everything down across the map. The magazine is the head. The citadel is the center of the torso, maybe a hole in the ribcage of the zombie's decayed chest? The torpedo belt is everything else but those two. shooting here is a waste of ammo. It is a nerf all on it's own to LMG's

don't keep the TurboFusion HUD/GUI or else you'll be called out.

Test out scopes on snipers, are they clunky, if they are, find something else other than TurboFusion for them specifically. 