Board Thread:R2D - Suggestions/@comment-26149284-20150616195011/@comment-26149284-20150629124854

JoJiteHoHSiS wrote: I thought maybe the common infected should be a little easy to kill, but there will be enough A.I. controlled zombies (hopefully intelligent ones) to keep the survivors company while player zombies plot their next moves. Yes, common infected should be strong, but I always thought their strength should come in numbers.

I did some calculations and the Model 459 pistol will need 10 out of 14 bullets to kill a common zombie, if all hits are bodyshots. 7 bullets if they're headshots. Kind of makes normal zombies tanky, and sounds suitable only for a game that sends enemies in small packs, similar Zombie Panic Source. Thanks for addressing this problem. It will be changed shortly.

Also, for any educated person that wants something new, check the Forum Mafia Idea thread.