Thread:PlaceRebuilder/@comment-25414035-20150201040210

Railings and other things like it will be attached with glue and unanchored. Heavily camped spots on certain maps would have "weak zones" that zombies could break through square stud by square stud, or just use a C4 crawler! Platypus' room would have access bulkheads and and engine room. Could you put some maps into models so I can apply changes to be cleared? I have alot of ideas to make the game more dynamic and les monotinuous. 