Board Thread:General Discussion/@comment-25461126-20141123231046/@comment-25461126-20141124054653

The jafa wrote: ok...

one i have wanted for a while;

the bridge;

set on a large bridge spanning between two land masses

smashed cars downed helicopters, fire on the bridge

mist in the air (can only see 100 - 200 studs away)

what im looking for is kind of like in Rise of The Planet of The Apes

there is a bomb in the middle of the bridge, set to blow up in 5mins

objective;

find a piece of papper with the code on it to dissarm the bomb (spawns near the start of the bridge, randomised 5 didgit  number), bring the paper to the bomb, click on the correct numbers on the bomb to dissarm it, if you don't succeed the bridge will be blown up (it would have to take more than 5 minutes to cross the bridge for the idea to work) when the bomb is dissarmed a remote detonator would appear near the bomb, someone will pick it up and it can be detonated at will (f key, detonator would be the same mesh as the C-4 detonator, if preson with the detonator dies, it can be picked up by someone else, just like grenade, molitov, med and pills) when everyone is across detonate the bomb, destroying the bridge so no zombies get across, if zombies do make it there would be an extra objective (kill all remaining zombies, like in antivirus) and that is basically it.

story;

The island is infected and the military don't want the virus to spread to the mainland, so they have put a bomb on the bridge set to explode, but you and your group of suvivors are still on the island and if you don't make it then you would be stuck on the island with the zombies, you have to make a desperate attempt to make it across alive.

ok, thnx for reading

Ill might take that idea into account except for the part with the "Planet of the apes" theme of it.