Board Thread:R2D - General Discussion/@comment-26113984-20150228162341/@comment-25786517-20150514125946

My ideas for this

If you get a kill like with normal zombie your level with that zombie will grow like if you get a kill with smoker you get +1 Xp for smoker

Anyways here it is

Zombie 2 kills level 2 health 120 speed 17 damage 10 5 kills level 3 health 150 speed 17.5 damage 11 10 kills level 4 health 200 speed 18 damage 12

Hunter 50 kills level 2 can reposition

Smoker 10 kills level 2 speed 18 health 150 damage 22 20 kills level 3 speed 19 damage 25 health 200

Crawler 3 kills level 2 health 125 speed 21 damage 12 10 kills level 3 health 150 speed 23 damage 15

Elemental 5 kills level 2 health 175 speed 17 15 kills level 3 health 200 faster energy regeneration

Boomer 1 kill level 2 health 25 damage 30 3 kills level 3 health 50 damage 50 50 kills level 4 health 75 damage 75

Cavebat 50 kills level 2 emp mines do half damage 100 kills level 3 emp mines don't affect you

Stalker can't kill a human

Duck 5 kills level 2 health 200 25 kills level 3 bigger blast radius

Tank 100 kills speed 18 damage 40 health 1400 500 kills level 3 speed 20 damage 45 health 1500 1,000 kills level 4 explosives don't trip you 2,500 kills level 5 RPG does no damage health 2500 damage 10 speed 25