Board Thread:R2D - Suggestions/@comment-25576738-20150226230356/@comment-25526200-20150227035859

Psihycho wrote: Basic info: Sentry controller.

All of us have at least once seen our sentry shoot bats that it can never hit. I have an idea for a new tool that could put an end to that.

Exterior look:

The mesh would be 72644644 (Quantum Entangler). It doesn't have to be retextured, the default look is fine.

How to use it:

1 - Walk up to target sentry.

2 - Get into control stance by clicking target sentry while having the tool out. You can only control sentries that were placed only by you. Control stance can be exited with a click.

3 - Aim. Targets that are farther than 80 studs away won't be registered by the sentry and the sentry won't shoot. This is to prevent abusing the sentry as a sniper turret.

4 - Fire. The sentry will make its' normal firing sound and its' normal shotgun-like round. Nothing is changed.

Misc:

If someone is using the sentry (control mode), there will be a red light next to the barrel of the sentry. It turns off when control mode is exited out of.

Store attributes:

Cost: 25 credits

Thumbnail: Quantnum Entangler gear from the catalog.

NOTE: If the sentry has been destroyed once, the controller cannot be used on that sent anymore. For example, zombie breaks sentry, you fix the sentry, but you can't use the controller on it anymore. Why? Because roof campers that would abuse the controller + wrench combo.

no this would be pretty op as in i could put it in the sky (aka glitch it in mid air) or put it to a unreachable spot. and just snipe off zombies while bats cant do shit and if a zombie does managed to get to it ill just tell him to fuck off with my shotgun rounds.