Board Thread:Off-Topic/@comment-5905139-20140813182755/@comment-5351843-20140815194719

People flipping out about hunters when...

Hunters in L4D1/2 were much stronger in a way, for example:

L4D

-Hunters had no limit on jumping

-Could wall jump

-Detection worked if they even touched you when leaping ( not to mention they could leap forward )

-Depending on height of jump they could do more damage even ohko

-Could climb ladders/infected climb areas

-Could run on two legs fairly fast

R2D

-Hunters can jump 3 times before needing to regain energy ( usually one of those jumps is a small jump )

-Move slow ( well i won't complain as much considering they used to be worse )

-Hit detection is chance-ish ( sometimes you hit and other time you hit and nothing happens )

-Jumps high-ish but not very far

-Cannot climb ladders

-No wall jumping ( not like you could with energy anyways )

-kills things really fast but the player pounced can still use healing items and weapons when downed sometimes.

Overall the L4D version of hunter was much more beastly and a danger, the R2D version tends to get shot to death within moments of landing and due to his 3 jump at a time limit he aint exactly running off out of the way anytime soon.