Board Thread:R2D - Suggestions/@comment-25414035-20150501224215

I think Place should have a new equipment model. KingVenom I believe first suggested this. So have I, but he put it in words first,

You should have Primary Weapons, Secondary Weapons (Pistols), and Melees. Or if you use a gun that weighs above 35 - 40 pounds in real life as your primary, you only get to choose either a melee or a secondary.

What if Place could organize all the guns stats proportionally under one value, like I have gun power level of 100%, change it to 50%, all guns have certain parameters nerfed by changing one value in the code? Just a thought.

Or all gun classes are linked together like that so a change of the value only nerfs that class.

Range limits imposed on guns.

Snipers/Battle Rifles increase accuracy and range for the secondary and reduce the detection range that zombies can see your nameplate

Machine guns give you health and extra ammo, but slow you down 2-4 walkspeed.

Shotguns reduce accuracy, increase damage and reduce range.

Assault Rifles/Carbines Give less health, more manueverability, and the ability to regenerate health very slowly. Like two health every five seconds.so to get to 100 hp, takes 500 seconds, or 8.3 mins, or two health once every four seconds for 3.3 min 100 hp regen. Once you get hit, you have to wait 15 seconds for the health to continue going up.

Working on SMG's :P Bored of typing.

 