Board Thread:R2D - Suggestions/@comment-25414035-20150328231149

Removing the ability for stalkers to throw players off the map had to be done, it was crazy, and it was a stupid rage inducing way to die. It WAS needed and neccessary.

Stand still for two seconds are you are invisible, six is too long.

Player holding time is extended by 50-75% to allow you to hold a player, go invisible with them being invisible, and a translucent knife like barb would be used to stab the player for 75 health. Even if you don't kill them, you get $50 for the effort.

Silent run ability, stamina depletes twice as fast as running as a survivor, but you can be walking while invisible.

For all your stamina, perform a special move, but you must be invisibe, that paralyzes the survivor for 10s doing 25 damage.  