Board Thread:R2D - Suggestions/@comment-24719801-20150805134613/@comment-26331658-20150826230048

Dog Crap wrote: Adrian0004 wrote:

Kyle.symonette wrote: As I said building a map now would be a waste of time for any builder to do since place is going to make a standard to how he want maps to be built.Also don't take this as an insult but I am serious when I say your map quality isn't up to par with others Standards? Only applied to Door Sizes, quality, no free models allowed, horrible looking meshes are not allowed. No other else. But this map is confident to be great.

And how is this a low quality? No one agrees with you. I agree with him but it doesn't matter how much people agree in the first place. As long as the criticism is valid and not sugar-coated it should be taken for the map to be improved. You shouldn't take the risk of making maps when R2DA is this early in development. We don't even know how the gameplay works. You're taking the risk of starting your map over just because it plays horribly or it doesn't meet the build quality standards which I doubt it does at your maps current state. It's so blockly that I could compare it to Minecraft which is exaggerating but you get my point. The builds you used to replace the meshes aren't that great either. You have good ambition but this map wasn't timed right.

Say, didn't you leave

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