Board Thread:R2D - Suggestions/@comment-25937229-20150620021623

Ice Claw Zombie: Freezes player on contact (Zombie + Elemental (Ice) genetype) Fire Claw Zombie: Burns player on contact (Zombie + Elemental (Fire) genetype) Plague Zombie, Spits for 10 damage when pressing E (3 shots per energy bar) (Zombie + Cavebat genetype a) Winged Zombie, allows zombie to fly for 25 seconds (Zombie + Cavebat genetype b) Explosive Zombie, Poisons and does 15 explosion damage (Zombie + Boomer genetype) Strong Arm Zombie, 35+ damage boost for 25 seconds (Zombie + Tank Genetype a) Thick Muscle Zombie, 350+ hp for the rest of this zombies lifetime (Zombie + Tank genetype B) Concrete Chuck Zombie, Throws a boulder of concrete dealing 125 damage. (zombie + tank genetype c) Spring Step Zombie, Zombie that jumps twice as high. (zombie + hunter genetype ) Acid Tounge Zombie, can throw tounge at survivor, pinning for ten seconds doing two damage points. (Zombie + Smoker genetype) Super Speed Zombie MK.1, Zombie that runs almost as fast as a crawler, can put c4 on its back (Zombie + Crawler genetype) SUper Speed Zombie MK.2, Almost runs as fast as a Stalker, and trips survivors on contact, disabling melee weapons for five seconds (Zombie + Stalker)

Theese are my zombie fusions, to add buffs to normal zombies with little to no debuffs, I might think about making up other types of fusion zombies. 