Board Thread:General Discussion/@comment-25188838-20150103222938/@comment-25238728-20150103225648

Love and Krieg wrote:

Neff111 wrote:

Love and Krieg wrote:

Neff111 wrote: Question? Why cant we just have player stats higher than it is now, then go down as ther levels go up as does the ammount of money they make? It makes it so noobs can have a chance to get new weapons, but also keeps weapons somewhat balanced throughout the game.

LevelUp= MoreMoney+LessDPS+LessHp      :P "then go down as ther levels go up as does the ammount of money they make?"

Because highranks turn into "glass cannons" and that doesn't fit everyone's playstyle. But, if their ranks are so high that they are one hit KO, wouldn't they have enough money to buy vests and medikits? e.e >needmoney2live.

no Cmon, the effects would be subtle.

Besides, who ever heard of a game that starts out hard, then becomes easy? The only really fun part of the game is right in the middle of it where you dont rage from dieing constantly, but dont quit because the game becomes grindy. :L