Board Thread:R2D - General Discussion/@comment-26149284-20150602110438/@comment-26031387-20150603061053

Legofries wrote: Awesomeness2078 wrote: Legofries wrote: Awesomeness2078 wrote: Legofries wrote: Davidwuhh wrote: The RPGS stays the FAMAS go

I don't see too many people with a RPG I agree. RPG is balanced - it's glitchy, the rocket can kill you with the splash damage if not aimed well, and it's not refillable. tbh i think r2d3 should have at least a decent, expensive tank killing weapon tanks are made to be afraid of. i don't want r2da to remove that feature But there has to be at least 1 weapon that they can use against tanks,

like what if ur the last survivor standing a tank is behind u That's the point of "tank". It's the kind of enemy you have to use teamwork against, not just using greed and the attitude of a lone wolf.

The tank is called "tank" for a reason. It's not "cash pinata" or "damage farming place". It's just like in real life - to destroy a tank, you need either another tank or teamwork.

Giving humans their own tanks ruins the gameplay. In R2D, we're talking about tiny WWII tankette prototypes battling modern-era MBT's. At least keep the rpg