Board Thread:R2D - Questions Board/@comment-25414035-20150303010933

DISCLAIMER:

Before you go, Oh this is a copy of AR! I'm not taking this from AR. And AR doesn't brand this as theirs. Finding ammo is something you see in EVERY ZOMBIE GAME! The Last of Us, DayZ, etc. If you are going to say that THEN LEAVE MY THREAD!

I want my map to be immersive and fun to play with alot of exploring, tons of tunnels, halls, rooms, etc with dark ligting areas and dark tunnels with oil lamps for light.

Should I just have Ammo Tables that would have boxes of munitions that you would pick up that go into your inventory hotbar, so you don't have to carry it in your gun, equip it, click with it, and your gun has one container of ammo, so for AK, one mag will be loaded. They would respawn once every 30-45 seconds and you can only carry 1. Ammo Tables will still exist but In a very small number. One in the roof area. One in the Reactor 3 basement. I just want to know if this would make this map feel really cool and diverse. 