Board Thread:R2D - Suggestions/@comment-26031387-20150730110029/@comment-26111023-20150730213907

JoJiteHoHSiS wrote: I once knew of an old L4D game on ROBLOX that had an incapacitation feature, but it was never popular. Reviving others would nicely add a degree of cooperation (we have to force cooperation, you know). But a player should only be revived once. If they run out of health again, they're dead, and they'll stay that way. Maybe they have some lives? Like when you get revived you start at 50%, next 25% and then 0%