Board Thread:R2D - General Discussion/@comment-25414035-20150303025225

I'm here to give my honest professional opinion on these maps. I'm not looking for people to kiss or bite my ass, to have the makers hate me or what not. I'm just giving my two cents to put the truth out there. You need a person who isn't afraid to give their honest opinion for every game. I don't care whether or not you scold me for saying this.

Maps have lately been shit, for the most part. All for the most stupid reasons too. Arcade, that one buidling with the one cable and the zombie spawn in it. CAN'T YOU MAKE IT ENTERABLE TO GET TO THE ROOF?

BuriedAlive. The spawn room. Two tunnels that are smaller that branch off from either side of it so you don't have that massive chokepoint for tanks to spam rocks into. Tanks can't fit in them.

DeadPlaza. What is with the spawns? wtf? It is like clockwork seeing people sitting in the popcorn booth with a chainsaw farming cash and taking half of your HP away before you kill him as a tank. Vent system above every room that only zombies can enter maybe as the spawns?

ToyFactory. I understand this is a classic map. But it is just too monotinuous playing it. There are SO few places to go and the map is SO tasteless to play. Maybe terrain and overhaul the buildings?

Campfire Chaos. I can't even. I'm contemplating overhauling this map on my own time since its been in R2D so long and it is just crap compared to the other maps.

'''Place should look at the maps in debug, see the gameplay, first of all, TRANSFER OUR STATS OVER! and dictate, whether or not it is ready to hit R2D, if it isn't hand it back to the builder and give his proposed changes. All of these changes to these highlighted maps I could do in literally 10 minutes without any difficulty.''' 