Board Thread:General Discussion/@comment-25108505-20141108231456

Well, the Spas-12 has been out long enough and enough people have used it to put a verdict on it I would say. Surprisingly not put on pre-release first, but I think that's for the best. On that note, let's get started:

It's been a long time coming for another shotgun to be added to R2D, and that day is finally here. Place has "blessed" us with the Spas-12, but honestly? While I think it's a pretty fun weapon to use, it just isn't as polished as I think it could be. First off, I want to say that the ammo pool and fire rate is a big plus over the regular Shotgun, but damage is about the same. It also has quite a bit more range than our beloved boomstick, allowing for slightly less risky use, even if it takes about two shots to take care of your run of the mill infected. I think it has better DPS on Tanks than the regular Shotgun, but who says you want to get that close to them, especially with what I'm going to talk about next.

Now, it may just be me feeling nostalgic being on a "meh" computer, but the Spas really seems to fall apart sometimes when you're being mobile especially. Sharp turns and sudden movement makes it so the pellets don't even come out of the gun sometimes, which is a really big problem when you're under constant attack and makes you just want to pull out your melee or run like hell. I don't know if this problem plagues the regular Shotgun, but I'll test later. Also um, the firing sound seems to create a slight delay or a small burst of lag every time it goes off, due to how loud it is. These two things are what irritates me about the gun, the fact that you can't be incredibly mobile or may just end up with nothing coming out of the gun, and the firing sound possibly creating lag, or it's just a problem on my end.

tl;dr: looks good, sounds great, nice advantages over the normal shotgun, awkward to use at times due to lack of polish

I'd love to hear some other's thoughts on this weapon. 