Board Thread:R2D - Suggestions/@comment-25394521-20150408003035/@comment-25394521-20150408021917

DavidChang91110 wrote: Legofries wrote: DavidChang91110 wrote: Legofries wrote: DavidChang91110 wrote: but those maps are my fav R2D was designed for diverse gameplay.

I know, those maps are fun, but they're getting overused. they're getting overused is because of everybody loves it R2D wasn't meant to be overused. Sure, for moneymaking and fun, but PlaceRebuilder designed R2D in a way that players won't have to play the round every time. I mean MAP, not GAME Woops, correction, *game/round. Sorry.

Anyway, really.

Would you like to play FFA every time you visit?

Would you like to become a zombie in BuriedAlive and wait for all the crap to finish?

Do you enjoy CTF happening often as zombies keep winning and winning?

Do you enjoy DeadPlaza and become a money printer for those high ranked spawnkilling scrubs?

Lastly, do you want all of the above to repeat again and again and again?

No! We all don't want any of the above!

So, what's the solution?

Get back to the old maps!

-They have much less spawnkilling areas and zombies actually spread out.

-They're much faster and they have more areas to attack the survivors by surprise.