Board Thread:R2D - Suggestions/@comment-25937229-20150801233531/@comment-25937229-20150802012316

Dog Crap wrote: How about you get slower when you take damage for a duration of time, but your speed will be back to normal when that time ends. Taking damage will also stop your sprint.

Green HP = -0 walkspeed

Yellow HP = -1 walkspeed

Red HP = -1.5

Players would also be unable to sprint after falling from a high area. Taking 50 damage in the leg or shot in the leg (if survivor vs survivor were to be in R2DA) will have the same affect. This can be fixed with a splint. Yep. That would be nice, I honestly dont want players with low hp instantly regaining stamina after five seconds, then run away.