Board Thread:R2D - Suggestions/@comment-25532392-20150419042215/@comment-25532392-20150419052336

Josuecool wrote: I don't know if programing this is hard, but it's not impossible...

There must be a way to store the information of the player that dealed the dmg.

Or make the player be somehow marked so when the entity dies the player gets the money

Its nor impossible, if you see CoR you can get assisted kills and they give you +50 points... I don't know anything about Roblox script. But I'm programming with C#.

Maybe we could use the Two-dimensional array to save those people's username and damage who attacked the tank.

And then calculate the ratio of damage and HP. When the tank dies, give money to the player.