Board Thread:General Discussion/@comment-216.67.120.228-20140815042657

These zombie suggestions does not come from LFD2 nor anywhere else, I made this up!

Fire zombie:

Cost: 100$

Abilities:

F = Fire drop

Desc: The melee wersion of the firebreather, when scratches a player, does fire damage, and has its fire drop ability.

Fire Ranged zombie: Firebreather replaces this zombie

Poison zombie:

Cost: 110$

Abilities:

F = Poisonous pee

a zombie when hit by a melee weapon or hits someone, will be dealt with poison damage, dealing 2 damage every 10 secs, can be cured with a medkit, and his ability. and if he uses poisonous pee, you will make a acid pond in a 30 stud radius, any survivor who touches or stands in the lake, will be poisoned

Ranged Poison Zombie:

Cost: 115$

Abilities:

F = poison spit

Desc: like the firebreather, when you left click, you will fire a green projectile that when a player hits it, will be slowed and have that boomer confusion thing, and if you use fire spit, fires the same projectile, but applies the poison effect, uses up 50% stamina

Ice Zombie:

Cost: 115$

Abilities:

F = freeze

Desc: a normal zombie, but if hits a survivor, will slow them reducing their walkspeed to 10% for 2 secs, and if uses his ability, gives off the freeze hit effect to all survivors.

Ice Ranged Zombie:

Cost: 120$

Ability:

F = Super Freeze Projectile

Like the firebreather, fires a blue projectile when hit, gives the player the freeze effect and deals 20 damage, uses 50% stamina when fired. His ability fires a projectile thats does same damage, but the freeze effect is 2x stronger.

Necro zombie:

Cost: 150$

Ability:

F = revive/curse

Desc: Like a normal zombie, but if you use its special ability when your mouse is selected on a dead zombie, you can revive it half health, if used on tanks, it will be revived to 25% health but if you used it on a survivor, it will be cursed, the curse is described below

Necro ranged zombie:

Cost: 160$

Ability:

F = reviving/cursing projectile projectile

Desc: like firebreather, fires black projectiles and if hit by survivors, will deal 40 damage. Uses up 60% stamina, and if your ability projectile hits a zombie, will be revived, same applys to necro zombie, but if hit to a survivor, will cause a curse to the player for the rest of the round. the curse can be one of these

50% Shaking screen

50% having a 25% chance of using up 2 ammo instead of 1

I know all of these will most likely not be added, just wanted to share my ideas xD 