Board Thread:R2D - Suggestions/@comment-26415117-20150426000337/@comment-26104539-20150426034555

I agree that the Tank should have more health, but even better, how about extra health relative to remaining Survivors? I've said this a few times already, but I can't resist. An example...

''250 x Survivors Left + Base Tank Health. ''Let's say Base Tank Health is 5,000 and there are 8 Survivors left. The Tank gets 2,000 extra health and totals to 7,000. More Survivors, bigger threat.

Melee damage resistance? Oh yes, definitely. I hate how Tanks get shredded into pieces by Chainsaws and Katanas. It makes the Tank look like an amateur at close-quarters.

And rubble aiming should really be improved, I agree. I just simply resent how the rock deviates off to the side, forcing people to compensate and be masters of calculus. Especially vertical aiming.