Talk:Zombies/@comment-25570833-20141111100909/@comment-25547097-20141111232844

good idea, the hit should be slightly stonger then the ordinary zombie, almost like the smokers hit. And when charged at, the player falls down and looses 20-65 health.

the charge should be like a quick dash like what the cavebats do. but before charging, the chargers will make a lound roar before charging.

health should be half the heath of a tank or something,