Board Thread:Off-Topic/@comment-26111023-20150415012433

Ok, so i have seen a lot of zombie ideas here, and guns are going to appear in most of next updates yes or yes so, i got with a idea.

Lets add some buffs to the zombies, but what kind of??

Well, they are going to be upgrades to the zombies.

Example: You got a zombie, it haves a certain chance of having 50% more health (Excluding the VEST buff) and another chance of be a poisonous zombie, dealing (Instert damage here) per second for a (insert amount of time here).

List of buffs

Poison : Self Explanatory

Tough : Its like 60% More strong

Healthy : It haves 50% more health (It can still have vest)

Froze : Slows down the survivor

Burning : Haves a little bit less health, but its like RAGE (Explaining later), Does burn the survivor, STILL Burns the people with the fire vest, but a 50% less.

-SPECIAL-

Dark : Goes faster and makes more damage, also attacks faster. OPTIONAL : Can double jump?

RAGE : Its like 3 of the same kind of the zombie. becomes pretty much tough, might also be with a diferent model or body of zombie.

EVOLVED : Its kind like the Dark kind, but u can Get this buff by killing a certain amount of Survivors.

-OTHER-

A chance to obtain a buff increases by buying the zombie than getting it for free.

Tank Cannot go evolved or dark but RAGE with a 7% (It would be like charged tank)

Elemental can still get the burning and froze buffs, it makes it stronger, making its aura be bigger.

The stronger the zombie its, the less probability to have buffs are, a example its the tank, it haves like 50% of getting a buff, but this is removed to 25% when BUYING manually it.

If a zombie gets 1 buff, the probability to get another one (it can stack) its very low. 