Board Thread:R2D - Suggestions/@comment-24719801-20150805134613/@comment-24719801-20150902111548

Adrian0004 wrote: BanneraSledgeraHammera wrote: It is bad. It isn't original, The modeling is that of a user who never built anything before for themselves (i.e. Making a tank to reach a personal goal) and it just feels barren and low quality. I am typing this as an experienced builder, so my views are harsher in nature. The escape vehicle is a nightmare. I feel like shit telling people who made maps that their maps are bad compared to other's because they never learned how to build. Some people build the maps for fun, fame, or both, You should enjoy making it, No, not being content or satisfied, I mean enthusiastic, willing to try new ways of doing things, like making chain fences without decals, CSG, new game mechanics. If you really want to make a good map, learn how to build good enough, I'd say DeadPlaza architecture quality, maybe less, and then make it. It might mean starting over, but hey, I have to remake Chernobyl for the 3rd time, I'm still enthusiastic. Learn how to build before you try and make a map for a game with standards.

All those who say this map is decent haven't build anything themselves worth being confident in /Their criticism is fake

I don't understand why this map is good in eyes There are errors everywhere. Kyle is right. I'm sorry if I bursted your bubble, but if I did, it means you aren't into building maps for enjoyment, nor to help R2DA gain longevity.

This map is overrated, And I see that you have pushed too hard to gain attention and fame, 562 visits in a few weeks, meanwhile I have 505 since I started my map in January 22, 2014 and put in at least 4-6 times the effort. Higher quality/detailed maps can make R2DA laggy as fuck.

Your map is bad. Please stay away from this thread.