Board Thread:R2D - General Discussion/@comment-26149284-20150422112837/@comment-26149284-20150423003952

Daxter4007 wrote: So basically it's apocalpse rising but with smaller maps

You know zombies aren't underpowered it's the player you need to learn how to use them let me tell you how to use each class

Normal zombie: damage a survivor once and repeat

Crawler: run after runners and make sure to damage them when there trying to get away so they will stop running and fight you so the hoard can catch up

Cavebat: think of cavebats as the air force they do major damage to campers out in the open also hit the head does more damage

Smoker: use your tongue to trip survivors at this moment survivors would take out there melee and spam it when they trip start humanoid touching the survivor each humanoid touch does 20 damage so you can do this also smoker is common now

Hunter: target survivors who aren't suspecting it when you jump on a survivor they will most likely have a melee so this is what to do jump on survivor hold space bar let go then jump away this is a glitch where the hunter can move away so you can kill the survivor and for people who don't have teamwork do it in large groups

Duck: * missing info *

Tank: as a tank you can throw boulders through walls but most survivors when killed by a tank will try and vote kick you and call you a tank spammer even if you only bought 1 also always use Boulder it insta kills if your bad at aiming then throw rock to trip then start ripping the survivor apart with your fists

Elemental: mostly everybody uses Halloween vest so it's a good idea to have an elemental in a hoard to freeze a survivor who is running also on maps like platypus you can kill humans easily with the freeze spikes. One tip on oil rig if you start out as a zombie reset buy elemental then go down where the boat is and freeze everybody also use ice spikes if possible

Stalker: you can be a complete troll and throw survivors off the edge of map and let them regain all of there health and teleport them at spawn or you can take them and run into a tank or a hoard

Boomer: boomers are anti-camp zombies you can go to a wall near a survivor and reset or if you manage to get close to them start clawing them in early r2d I'm pretty sure the boomer did most damage but now I think boomer does 20 dmg but back then they did like 50 since they were always killed on sight or something correct me if I'm wrong

Tell me if I'm missing any detail and I have one message for Placerebuilder

BRING BACK SUNNY SEASIDE PLEASE http://www.roblox.com/SunnySeaside-item?id=100816770 Wow, honestly, I'll debunk these.

Zombie: Heal, Kill, Repeat

Crawler: *Cough* Katana *Cough* Chainsaw *Cough*

Cavebat: Accuracy, or AK-47+

Smoker: *Cough* Rambo Knife *Cough* Chainsaw *Cough* Range *Cough*

Hunter: Can't move quickly, when jumping inaccurate

Duck: Nothing to say here, self explanatory

Tank: "Free 100 Dollar Bills here!"

Elemental: Still vulnerable to bullets.

Stalker: Nothing, helps Survivors now

Boomer: Turtle is faster by a bit

Well, honestly, this would be a logical idea too where the state of the game is in right now.

@Josuecool PR already shat on the balance of this game, which is, in fact, is control of the mechanics. So, it's useless as of late to have an underpowered side (Zombies) compared to an extremely OP side (Survivors). So, your argument is countered.