Board Thread:R2D - Suggestions/@comment-26210111-20150316150707/@comment-25786517-20150317111823

InfiniteBread wrote: Daxter4007 wrote:

Daxter4007 wrote: AI survivors only spawn once a round

Spawn with

Primary M1 garand,shotgun,sniper,Uzi,M16,Thompson

Secondary pistol,bat,pot,crowbar,colt

Survivor AI spawn in random spots around map (they were there before players were) not near zombie spawns

Spawn rates

Easy 4-7

Normal 4-5

Hard 3-4

X-treme 1-3

Weapon spawn rates

Primary m1 garand 25% sniper 15% M16 15% Uzi 20% shotgun 20% Thompson 5%

Secondary pistol 35% pot 25% bat 15% crowbar 15% colt 10%

How it works

Survivors will use there primary weapon each primary weapon has ammo when the survivor runs out the survivor switches to secondary if secondary pistol or colt then if no ammo the survivor will then start to walk (not sprint) away from zombies

Wow that was a lot hopefully you liked it tell me if I did anything wrong the ammo I think should be this

sniper ammo 20 cool down 4 seconds

Uzi ammo 60 cool down 1 second

M16 ammo 40 cool down 2 seconds

m1garand ammo 30 cool down 3 seconds

shotgun ammo 20 cool down 4 seconds

Thompson ammo 80 cool down .5 second pistol ammo 20 cool down 2 seconds

colt ammo 15 cool down 2 seconds

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I'm not gonna say that they gotta reload cause that gonna be really complicated for place to script

the cool downs mean the AI cant shoot like a ton of bullets at once

also just for it to be not OP

chance of missing 25%

chance of hitting 75%

alright im done here I think I did a good job here I don't think reloading will be that hard, since the script is similar to players reloading. alright then

sniper reload 1

uzi reload 10

M16 reload 20

m1 garand reload 5

Thompson reload 20

pistol reload 5

colt reload 5

alright there im gonna take a break