Board Thread:R2D - General Discussion/@comment-26194722-20150319011655/@comment-26104539-20150319035545

Range is something this game SHOULD have. You know, bullet damage detoriorates over far distances. The effect isn't as aggressive in real life, but that's irrelevant, since it's supposed to be gameplay alteration or even game balance. Sniping with SPAS-12s shouldn't be an issue anymore.

Even longer reload time for using an ammo crate? I can't believe no one has thought of that before. In fact, every weapon should follow that rule.

But as for the 7/10 accuracy, doesn't really tell us anything. Maybe the spread has to be measured in studs by how far apart the bullets are from the crosshair.