Board Thread:Off-Topic/@comment-26105417-20150131073304

This game has lots of potential. You may talk about how the game is in pre-alpha but that is why I put "Pre-Alpha Thoughts" in the title. Plus, some aspects may be final.

I'm not fond of the idea that higher belts get more energy. I feel as if the game should be balanced for a more enjoyable experience for newer players which will help the game grow in popularity.

Hopefully the game doesn't end up as pay to win. All players should be able to aquire the same experience.

I don't like how the game has recycled aspects from R2D. The game having more original aspects will create a fresh experience for players. While the recycled aspects may of been appealing at first it would be better to use new aspects. I'm not talking about the fighting mechanics but the guis. I want a new experience not something I recognize as R2D. This is Martial Heroes not R2D.

Spawns aren't spread out, I shouldn't need to explain further.

Bugs that I encountered in the game are imperfect hitboxes and joining the round in the spawn using the teleportation by jumping off. 