Board Thread:R2D - Suggestions/@comment-26415117-20150426000337

Seeing as Place has comfirmed a Redesign of R2D I suggest he changes the Tank.

The Tank will now have 5k Health and should withstand Guns and Melees.

Melees would have their Damage cut off by 90% and Guns should have theirs cut off by 80% However what would be useful for Tanks? The answer, The back, the skin at the Back of the Tank would have a Red Bump on it Perfect for taking it out, upon hitting the Bump the damage would increase by 92% But what would help the Tank in this Act? The answer, his weight, Upon jumping the Tank would now send out a Shockwave which would make Survivors in the Range trip, making a Perfect Time to grab them, yes the Tank can now Grab Survivors and Throw them, but Unlike the Stalker (RIP) upon throwing them off the Map the Survivor will still Die. But the Tank can Still throw his Rocks but he can now Aim them! But the Catch? The Lower he aims them the Lower the Damage but Upon a Rock being Thrown up at 90 Degrees it would Crush the Survivor's head and Kill them Instancely. But not only can the Tank throw Rocks he can throw Cars! With the new maps of the Remake I suggest there be some maps with Throwable Cars. The cars have the Same Logic as Rocks only this time they don't break... THEY EXPLODE AND SEND OUT A GUST OF FLAMES, not even the Officer Vest will save you now... 