Board Thread:R2D - Suggestions/@comment-25843305-20150206053458/@comment-25414035-20150206231807

My humble opinion is, the building is a little too  deadzone-ish. Take other opinions over mine when it comes to building, Just putting it out there. I think after you escape, you get reinforcements on another part of the map, and you have to detonate the facility cause it's infested with spores etc. I could Make a Chernobyl like map if I found the motivation and time. Im all in on more immersive maps that have two escape stages and are dynamic in gameplay.