Board Thread:R2D - Suggestions/@comment-25828435-20150502200916

Ok first let me explain, thi is just a CONCEPT, its not started, its just an IDEA, thanks.

I got 2 ideas of maps for R2D Awakening, but the only problem I got is that I can't start making them

Why?

Well, I don't really know what the new maps of R2D will have, so I can't start working on them until PR say the details :P

First Concept: Trapped Inside

A closed prison map, its small/medium.

The story (OBJ): The survivors van broke down crashing in the fence of the prisons patio, the van is totally destroyed so there is no way of fixing it

Survivors have to search for supplies in the prison, then find the key to a prison bus garage, enter in the prison bus and escape

There is just one problem, its a prison so its natural that all the doors are controled by a security guard in a security room

This security room can spawn in 3 diferent spots that are far from each other, so survivors have to find it and open all the doors

Second Concept: No Hope Left

A medium/big map, its basically a desert highway with some building around it.

The story (OBJ): The bus ran out of fuel, there is a gas station near, but the valve room is closed, find the key thats is in one of the buildings.

When the survivors find the key, someone has to transport it to open the room and activate the valves

The survivors have to wait a 2 minute lapse for the valves to start working

Then they grab some fuel canister from the station, click on the valves and then click on the bus

The motor is Z-brekeable, but only zombies can deal dmg to it, if t¡it breaks survivors are left there (thats why the map is called No Hope Left)

And yeah, the upper idea is inspired in Platypus brekeable rescue helicopter

And if you are asking yourself, are this two maps storyline somehow connected, my answer is:

Yes they are... 