Board Thread:General Discussion/@comment-25376342-20140910212009/@comment-25108505-20140910214338

If enough of the AI are able to spawn on the map without being purged every 5 seconds, then they can definitely spell trouble. Or, at least serve as a distraction while the special/player controlled infected.

I hate to toot my own horn here but I still think something like the Screamer would at least make things more interesting rather than adding another infected whose sole purpose is to completely screw over the survivors.

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The Screamer -- While it still may be similar in appearence to a Common Infected, do not be fooled. The main distinguishing feature of this particular infected is the straight jacket which binds it's arms together, rendering it unable to use traditional methods of attack. Instead, it utters a piercing wail which is used to empower nearby common infected.

-- Has very little heatlh, has to rely on it's speed and other infected to protect it.

-- Energy bar must be fully charged to use the "scream" ability. Takes 30 or so seconds to recharge.

-- Common infected within the radius of the scream's influence will have temporarily buffed health and attack. Lasts 20 seconds. Instantly detonates any nearby C4/Mines caught in the radius, and stuns any nearby turrets for a few seconds.

-- Costs $60, $40 for killing one.

Or just bring in the Terminator as some sort of juggernaut spawns on special maps, cannot be bought, and is rare.